Exploring RPG Races: Orcs – Loot Studios

Exploring RPG Races: Orcs

Savage Orcs, Techno Orcs, Mystic Orcs, All Part of the Same

Orgug Lots Of Bolts and Auroch Rider from Loot Studios miniature bundle, Orconspiracy

You have killed orcs before. You stabbed them, burned them, hit them with lightning, and threw them from a mage tower. They are old news for you and your party, and you think the DM is lazy when you have to fight them one more time. But wait, what if they are an ally, or a player character this time? An orc paladin? Orcs adventuring for the greater good? Let’s dive into that.

Orcs Origins and Unusual Orcs

Tolkien explained the origin of orcs in a few ways, and most of them use words like “deformed” or “crude” to describe the race. The creation of an evil race, whose name is based on demons, to antagonize elves and the heroes of his stories makes sense. However, in D&D and other medieval fantasy RPGs, the orcs underwent evolution. More than just a brutal race of evil-doers, the half-orcs in D&D, calibans in Ravenloft, and other variants gained their place among the playable races. Pure blooded orcs became protagonists even in famous D&D settings, like Eberron. So it became harder to stereotype them as “the ones we always kill because they are a bunch of evil pricks”.

Orc Shaman, from Loot Studios' miniature bundle Orconspiracy.

Race Does Not Define Moral & Ethics

There are RPG settings in which the morality of creatures is defined by birth and divine intervention. Even on those, humanoid and intellectually advanced creatures can, sometimes, choose how they want to live. The good drow Drizzt Do’Urden from R. A. Salvatore’s novels is a great example. Orcs are presented as a good and tribal race in World of Warcraft and other Activision-Blizzard titles. Those heroic orcs helped people find a place in their stories for the occasional orc hero or peasant. The tavernkeeper, who may not be the main character, is a good NPC.

Banner with Loot Studio's DM's Guide

Orcs, What Are They Good For?

Well, it depends on the TTRPG system or setting, but there are a few possibilities. Orcs are mostly seen as melee fighters, which makes them good paladins and monks. With a little twist and a talk to the DM, they can as easily be wizards or artificers or any other class. Of course, the RPG world goes beyond D&D. In Shadowrun, they can be anything they want: shaman, street samurai, decker. Orcs are often portrayed as crude and natural, but YOUR orcs don’t need to be anything like that. They can be good for anything you want them to be.

Goro, Orc Leader, from Loot Studios' miniature bundle Orconspiracy.

Shaping Your Characters the Way You Want Them

So you have orcs on your campaign and don’t want to use them as cannon fodder. You want to shape them as something unusual. Perhaps you would like to set aside the brutal nature of the orc people and portray them as scholars or as a refined and artistic nobility. Or embrace the strength and instinct and make them punk rockers, art activists, or guerrilla gardeners. The first thing to think is: why? You can do whatever you want in a fantasy game with creatures that don’t exist, but what does it mean?

The Goal

You want to use orcs to represent indigenous people and honor your heritage? Or maybe fight against white Eurocentric beauty standards and prejudice that makes all darker-skinned races be seen as ugly and monstrous. Hell, even “because I like the idea of disco dancing orcs wearing zoot suits” is good enough. Keep in mind the reason you are using them, whether simple or complicated. Remember: your goal, your rules. Now go make some characters and have fun with them, orcs or not.

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